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Old Nov 18, 2005, 05:05 AM // 05:05   #1
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Join Date: Oct 2005
Location: Kali
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Default THE IDEA that will Save the Game - (Titles)

DOUBLE POST - PLEASE DELET ONE
______________________________________
It might be a bit bold, but I do feel that this would greatly help improve the game, and that idea is TITLE. (weither the game need to be save or not is up for another debate)

Title would work like this. It will be a title or short phrase that appear above (or under) your character's name, and most likly in differnt color. You must earn the title, when certain conditions are meet. There will be many title names you can earn, some hidden, some given. Also will include a Title Menu, where you can choose and pick which of your earned title you want to display, as well as option to turn on or off in veiwing other peoples title.

Since there are so many possible titles, I will just write up some examples/idea for it to get the idea cross.

"Pyromancer"
When you have gotten 80% of fire attribute skills.

"Super Pytromancer"
When you have gotten all of fire attribute skills.
(other similar title would go with other attributes.)

"Hero"
When you have complet all missions.

"Legend"
When you have complet all mission and side missions.

"Charr Slayer"
When you have killed 500 or more Charrs.

"Tycon"
Purchase with 10k gold.

"___ Barehander"
Finish a (Mission or Quest) with just Barehand.

"___ Speeder"
Finish a (Mission or Quest) in a very short time.

"___ Lone Ranger"
Finish a (Mission or Quest) with just one man.
(the (Mission or Quest) can be specific to just one a certain mission or quest, existing or new)

"Treasure Hunter"
When you have 10+ Green item in your Inventory.

"Dye Merchant"
When you have 50+ dye on you.

"100 Man Slayer"
when you kill 100 player in Arean.

"Arena Champ"
When you win X amount of game in Arean.

"Arena Legend"
When you straight win 100 games in Arean.

" _____ Guild Master"
You are the Master of _____ Guild.

"Novice" (or "Noob")
when your play time is less than 5 hour
-------------------------------------------------------------
There can be lot more, especially when adding new quest or mission that have title for rewards and "benchmark" conditions to meet.

And how do you know how to get those titles? Some are hinted by NPC, or as rewards for quest, but many will be "hidden", where you have to ask other to find out.

To Clearfy, the title only work as cosmetic, and won't give you any special bonus.

Another MMO, Mobingu (i think that was the name), has this system too, and have many fun titles that you can earn. (like "10 Year old Barehand Bear slayer" or something like that)

One problem that I see might be that the server would need to do more data tracking for each character (like a data sheet that track all your kills, time, etc), but overall , should be technological do-ible.

So why would this be saving the game? My reason is that it give player, especially the hardcore ones, more stuff to earn, and since it is just cosmetic, keeping the balance in still. This, like the 15k or 75k armor, is more for a Boast factor than anything, yet will still keep them attracted, as well as adding more re-playiblity to the game. Having more "rewards" that player want is very important, especially for GW, since it is very capped.

Well, hope the dev might read this and consider the possiblities of adding it to the game. If you like the idea, please give it support. Feed back and comments are welcome.

Last edited by actionjack; Nov 18, 2005 at 05:09 AM // 05:09..
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